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Their Enforcers are fast and can smash up a vehicle in a small amount of time. They have Micro Uzis in GTA III and San Andreas, and Uzis in Vice City, Liberty City Stories and Vice City Stories. SWAT teams are a real threat to the player and come in 4 men per team. Also, in Vice City and Vice City Stories, undercover " Vice Squad" officers armed with Uzis in Cheetahs will chase the player at 3 stars and above.

patch anti lag rf online

Their cars are fast, and they come two per unit. The Police AI is more advanced in Vice City Stories, rendering them more tenacious in pursuing the player, even at a one-star wanted level. It is nearly impossible to carjack a police vehicle with offices inside without being instantly busted, and they will also more aggressively climb on board vehicles and otherwise pursue Victor, which makes getting busted more likely. In GTA V, police officers now act aggressively towards NPCs, engaging in car chases and gunfights against pursuers. Like in San Andreas, helicopters can be found flying around South Los Santos looking for crime. They can also be found in the skies during a pursuit, whether be an NPC or a protagonist. Unlike in GTA IV, they do not arrest NPCs and instead shoot on sight, whenever they are armed or not.













Patch anti lag rf online